The following video shows three short simple animation tests. Basically it's me having a bit of fun after all of the tricky sculpting.
None of these animations are overly complex to set up. Much can be achieved with some of Maya's most basic deformers such as the sine and flare deformer.
The next post will be some time during the week before Fridays deadline. It will feature the first draft animation where all the sounds, camera and animations finally come together. That should leave some time to receive feedback and polish things.
That's it for now. I have an animation to finish!